![]() ![]() Once you're done enjoying the fireworks show and theatrics of the dying Brood Mother, she will leave behind a Tarantula Egg and Tarantula Boss Trophy. The screams sound like the cry of a Ghast, but altered to sound slightly slower and far deeper in pitch. This is akin to how most spiders die in reality minus the bouncing, loud wails, and explosion of experience. When the Brood Mother is defeated, she will flip over on her back and begin bouncing up and down repeatedly whilst shaking, eventually exploding in a shower of experience. Remember, this is 1.7.10, before the nerf they will more than triple your damage output in this version. Potions of Strength II are your ally in this phase.It is advised to take some Anti-Venom with you to counter the poisonous barbs of this phase, unless you have an enchanted Diamond-tier or better melee weapon to eliminate the spider quickly (e.g.Occasionally, her speed will allow her to get a hit through, knocking you back. A melee weapon with Knockback II is capable of keeping the Brood Mother at bay, so you don't need to move.This fight will either result in you going in circles along the Silk part of the floor with the Brood Mother in tow (which in itself can result in you falling into the webbing in the floor, immobilising you) or with you being pinned against a wall wailing on the Brood Mother as fast as you can. Memorise the floor pattern as best you can.This poisoning, combined with its rather high pursuit speed and solid melee damage, make the Tarantula Brood Mother a dangerous foe. As it pursues the player, it will fire poisonous barbs/sludgeballs (it's difficult to discern what they are) that deal half a heart of damage and inflict Poison for 6 seconds. The melee damage dealt by the Brood Mother in this phase is identical to that done by its Jump Slam attack during Phase 1, albeit without the additional half a heart of fall damage. It becomes immune to all ranged weaponry and splash potions once Phase 2 begins, but melee weapons will be able to damage it. This phase is arguably more dangerous, as the Brood Mother will begin to actively pursue the player. Once the Brood Mother's health drops below half (i.e., 150 health or 75 hearts), it will begin Phase 2, where it drops its melee shield and changes colour from blue to orange. If you have Galacticraft installed, the Grappling Hook is useful for reaching the upper ledge without entering the tree, assuming the roof of the Erebus is low enough for you to latch on to.place blocks under yourself as you jump) once reaching the arena to reach the upper ledge, allowing you to use the same tactic without scaling the outside of the tree. You may also use the stackjump technique (i.e.If you do so, you can rain arrows down upon the Brood Mother from an unreachable ledge above her arena, practically skipping this phase of the fight entirely. If you are able to, you can scale the outside of a Giant Eucalyptus Tree rather than go through the inside.Augmented Scorpion Pincers are better for this fight than any kind of bow (including Maximum Speed Bows) as they do not slow you down and can ignite the Brood Mother, but require Fire Charges to use.The radius is approximately 5 blocks from the Brood Mother. If you stay away from the Brood Mother herself, you won't cop damage from her Jump Slam.They have minimal health and will only cause you grief. ![]()
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